![]() ![]() ![]() the 4gb RAM that 32 bit needs was more than enough for realism ENB, 4K textures, SMIM, and more provided you had a graphics card with 3 gigs or more. Originally posted by WHAT IS THIS:I didn't even know Skyrim had limitations set. I have noticed lots of duplication of files amoung various mods that are intended to work together so that brings me to another question, does the installation sequence impact subsequent mod performace in gameplay? esm slots in FO4 which apparently would put a limit on the maximum number of installable mods, although I have been told that plugins don't have that same type of restriction. I just think it's an engine issue more than anything because while I can get Fallout 3 to run at 60fps with 80+ mods Fallout new Vegas starts committing frame rate suicide around 40 plugins so take that as you will.įrom what I understand there are a finite number of. ![]() Has anyone hit any kind of limit in FO4? It's supposed to be 64bit now unlike skyrim so in theory, there shouldn't be a limit? I didn't even know Skyrim had limitations set. Originally posted by Stalin:As long as it works, there can't be too many mods. ![]()
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